"""Generate the app icon: green rounded square with a modern music note.""" import struct import zlib import os def create_icon(): sizes = [16, 32, 48, 64, 128, 256] images = [] for s in sizes: images.append(_render(s)) _write_ico(images, sizes, os.path.join(os.path.dirname(__file__), "app.ico")) print("app.ico created!") def _render(size): """Render a green rounded-square with a music note as RGBA pixels.""" pixels = bytearray(size * size * 4) cx, cy = size / 2, size / 2 r = size * 0.42 corner = size * 0.22 for y in range(size): for x in range(size): i = (y * size + x) * 4 dx = x - cx dy = y - cy inside = _rounded_rect(x, y, size, corner) if inside >= 1.0: nr, ng, nb, na = _note_pixel(x, y, size) if na > 0: pixels[i] = nr pixels[i+1] = ng pixels[i+2] = nb pixels[i+3] = na else: pixels[i] = 29 pixels[i+1] = 185 pixels[i+2] = 84 pixels[i+3] = 255 elif inside > 0: a = int(inside * 255) nr, ng, nb, na = _note_pixel(x, y, size) if na > 0: pixels[i] = nr pixels[i+1] = ng pixels[i+2] = nb pixels[i+3] = min(255, int(na * inside)) else: pixels[i] = 29 pixels[i+1] = 185 pixels[i+2] = 84 pixels[i+3] = a else: pixels[i:i+4] = b'\x00\x00\x00\x00' return bytes(pixels) def _rounded_rect(x, y, size, corner): """Return 0.0-1.0 coverage for anti-aliased rounded rectangle.""" margin = size * 0.06 left, top = margin, margin right, bottom = size - margin - 1, size - margin - 1 if x < left or x > right or y < top or y > bottom: return 0.0 cr = corner corners = [ (left + cr, top + cr), (right - cr, top + cr), (left + cr, bottom - cr), (right - cr, bottom - cr), ] for ccx, ccy in corners: in_corner_x = (x < ccx and ccx == corners[0][0] or x < ccx and ccx == corners[2][0] or x > ccx and ccx == corners[1][0] or x > ccx and ccx == corners[3][0]) in_corner_y = (y < ccy and ccy == corners[0][1] or y < ccy and ccy == corners[1][1] or y > ccy and ccy == corners[2][1] or y > ccy and ccy == corners[3][1]) if in_corner_x and in_corner_y: dist = ((x - ccx) ** 2 + (y - ccy) ** 2) ** 0.5 if dist > cr + 1: return 0.0 elif dist > cr - 1: return max(0.0, min(1.0, cr + 1 - dist)) else: return 1.0 return 1.0 def _note_pixel(x, y, size): """Draw a modern double-beamed music note (two note heads + beam).""" s = size white = (255, 255, 255, 240) head1_cx = s * 0.33 head1_cy = s * 0.68 head2_cx = s * 0.60 head2_cy = s * 0.75 head_rx = s * 0.10 head_ry = s * 0.07 dx1 = (x - head1_cx) / head_rx dy1 = (y - head1_cy) / head_ry if dx1 * dx1 + dy1 * dy1 <= 1.0: return white dx2 = (x - head2_cx) / head_rx dy2 = (y - head2_cy) / head_ry if dx2 * dx2 + dy2 * dy2 <= 1.0: return white stem_w = max(1, s * 0.04) stem1_x = head1_cx + head_rx - stem_w / 2 stem2_x = head2_cx + head_rx - stem_w / 2 stem_top = s * 0.22 stem1_bot = head1_cy stem2_bot = head2_cy if (abs(x - stem1_x) <= stem_w and stem_top <= y <= stem1_bot): return white if (abs(x - stem2_x) <= stem_w and stem_top + s * 0.07 <= y <= stem2_bot): return white beam_h = max(1, s * 0.045) for bi, beam_y_base in enumerate([stem_top, stem_top + beam_h * 2.5]): left_x = stem1_x right_x = stem2_x left_y = beam_y_base right_y = beam_y_base + s * 0.07 if left_x <= x <= right_x: t = (x - left_x) / max(1, right_x - left_x) beam_top = left_y + t * (right_y - left_y) beam_bot = beam_top + beam_h if beam_top <= y <= beam_bot: return white return (0, 0, 0, 0) def _make_png(rgba_data, width, height): """Create a minimal PNG from RGBA pixel data.""" def chunk(ctype, data): c = ctype + data crc = struct.pack('>I', zlib.crc32(c) & 0xffffffff) return struct.pack('>I', len(data)) + c + crc raw = b'' for row in range(height): raw += b'\x00' off = row * width * 4 raw += rgba_data[off:off + width * 4] ihdr = struct.pack('>IIBBBBB', width, height, 8, 6, 0, 0, 0) compressed = zlib.compress(raw) png = b'\x89PNG\r\n\x1a\n' png += chunk(b'IHDR', ihdr) png += chunk(b'IDAT', compressed) png += chunk(b'IEND', b'') return png def _write_ico(images, sizes, path): """Write a multi-size .ico file.""" count = len(sizes) header = struct.pack('= 256 else s h = 0 if s >= 256 else s entry = struct.pack('